directvnc - a vnc client for the linux framebuffer device
SYNOPSIS
directvnc server:display [options]
DESCRIPTION
DirectVNC
is a client implementing the remote framebuffer protocol (rfb) which is
used by VNC servers. If a VNC server is running on a machine you can connect
to it using this client and have the contents of its display shown on your
screen. Keyboard and mouse events are sent to the server, so you can basically
control a VNC server remotely. There are servers (and other clients) freely
available for all operating systems. To find out more about VNC check out its
home on the web at AT&T labs.
What makes DirectVNC different from other unix vnc clients is that it uses the
linux framebuffer device through the DirectFB library which enables it to run
on anything that has a framebuffer without the need for a running X server.
This includes embedded devices. DirectFB even uses acceleration features of
certain graphics cards. Find out all about DirectFB here:
DirectVNC basically provides a very thin VNC client for unix framebuffer systems.
QUITTING
Hitting <ctrl-q> exits the viewer.
OPTIONS
-h, --help
display help output and exit
-v, --version
output version information and exit
-p, --password
password string to be passed to the server for authentification. Use this with
care!
-b, --bpp
the bits per pixel to be used by the client
-e --encodings
DirectVNC supports several different compression methods to encode
screen updates; this option specifies a set of them to use in order of
preference. Encodings are specified separated with spaces, and must
thus be enclosed in quotes if more than one is specified. Available
encodings, in default order for a remote connection, are "copyrect
tight hextile zlib corre rre raw". For a local connection (to the same
machine), the default order to try is "raw copyrect tight hextile zlib
corre rre". Raw encoding is always assumed as a last option if no
other encoding can be used for some reason.
-f --pollfrequency
time in ms to wait between polls for screen updates when no events are to be
processed. This reduces cpu and network load. Default is 50 ms.
-s, --shared (default)
Don't disconnect already connected clients.
-n, --noshared
Disconnect already connected clients.
-n, --nolocalcursor
Disable local cursor tracking By default, and if the server is capable of the
SoftCursor encoding, mouse movements do not generate framebuffer updates and
the cursor state is kept locally. This removes mouse pointer lag and lets the
connection appear faster.
-c --compresslevel level
Use specified compression level (0..9) for "tight" and "zlib"
encodings (only useable with servers capable of those encodings). Level 1
uses minimum of CPU time and achieves weak compression ratios, while level 9
offers best compression but is slow in terms of CPU time consumption on the
server side. Use high levels with very slow network connections, and low
levels when working over high-speed LANs. It's not recommended to use
compression level 0, reasonable choices start from the level 1.
-q --quality level
Use the specified image quality level (0..9) for "tight"
encoding (only useable with servers capable of those encodings).
Specifying this option allows "tight" encoder to use lossy JPEG compression.
Quality level 0 denotes bad image quality but very impressive compression
ratios, while level 9 offers very good image quality at lower compression
ratios. Note that "tight" encoder uses JPEG to encode only those screen areas
that look suitable for lossy compression, so quality level 0 does not always
mean unacceptable image quality.